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VARIANT

Sci-Fi Facility Development

VARIANT is a sci-fi facility development project focused on modular wall systems and environment asset exploration. The project tests industrial forms, material separation, and functional design language before building a complete scene.

Project Type
Sci-Fi Environment Development
Stage
Asset Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Date
2026
VARIANT

Device Design

Device 01
01

Device 01

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Device 02
02

Device 02

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Device 03
03

Device 03

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Device 04
04

Device 04

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Device 05
05

Device 05

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Device 06
06

Device 06

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter
Device 07
07

Device 07

A design option exploring form, structure, and detail for a sci-fi environment asset.

Stage
Design Exploration
Tools
Photoshop / Blender / 3DCoat / Substance Painter

Wall Design

Wall 01
08

Wall 01

A wall asset study focused on modular structure, material separation, and surface detail.

Stage
Asset Design
Tools
Blender / 3DCoat / Substance Painter
Wall 02
09

Wall 02

A wall asset study focused on modular structure, material separation, and surface detail.

Stage
Asset Design
Tools
Blender / 3DCoat / Substance Painter
Wall 03
10

Wall 03

A wall asset study focused on modular structure, material separation, and surface detail.

Stage
Asset Design
Tools
Blender / 3DCoat / Substance Painter

GAMEPLAY SYSTEM DEMO

Development Test Demo

Description
A development demo based on the UE5 GASP system, testing character movement, weapon interaction, and whitebox level design.
Stage
System Testing / Gameplay Prototype / Whitebox Validation
Tools
Unreal Engine 5 / GASP / Blueprint
Content
  • Unarmed Movement Test
  • Flight System Test
  • Weapon Animation & Shooting System
  • Stealth Mode
  • Whitebox Level Test